Kiting Champion

Kiting Champion

POC Updates

Kiting Champion is currently in the POC stage. This page records changes made in response to issues found during real play and user feedback. The dates below mark when each change was finalized, and only changes that directly affect the play experience are included.

Added an archer and 12-attack feedback to Duel Movement

Replaced Duel Movement's geometric shapes with an original archer and training target, adding approach, retreat, and lateral walking while facing the target. Twelve attack opportunities and successful hits per SET are shown with arrowheads, and successful attacks trigger arrow flight and progressive hit effects. Added arrow-wind sounds and five levels of metallic impact sounds that grow with successful hits, with an option to turn sound on or off.

Added an archer character and progressive hit feedback

The blue circular player and orange target have been replaced with an original archer and training target. Movement direction, walking, bow recoil, arrow flight, and hit reactions have been added. A yellow ring now marks the next position more clearly, while visual effects and metallic impact sounds build from consecutive valid hit 1 through 10. Each attack also plays an arrow-wind sound, and sound can be turned on or off from the Play screen.

Shortened Kiting to 2 SETs and about 2 minutes

The third mixed-direction SET was removed, leaving one clockwise and one counterclockwise SET. The full run now finishes in about two minutes, and the Results screen and PDF have been shortened and reorganized around the two SETs.

Released Duel Movement and a redesigned About page

You can now choose Kiting or Duel Movement from Home. Duel Movement is an independent challenge for practicing attack timing and distance against a moving target, with its own results and report. The About page was also reorganized to explain the site, the current POC stage, and entry points to both challenges more clearly.

Added direct right-click attacks on the target

After moving, you can now attack by right-clicking the target. The existing A-key plus left-click method remains available, and both methods can be mixed freely during play.

Improved stability across display sizes

Displays with enough room use the same 1200×675 play area, while smaller spaces receive a scaled practice view without clipping. If the display size or environment changes during play, restarting is recommended without interrupting the game or applying a score penalty.

Simplified the start and results flow

Starting a challenge from Home or retrying from Results now goes straight into the countdown, while opening Play directly shows only a short Ready screen. Results now lead with the overall score, three key performance rates, and one next improvement, with detailed measurements and the PDF available when needed.

Improved focus during play and SET transitions

Movement direction and attack-range indicators were simplified to reduce visual obstruction. When a SET ends, a short summary appears before a centered countdown leads naturally into the next SET.

Made valid hits and progress easier to read

Only valid hits show an impact effect and +1 feedback. Changes to the valid-hit count, the final 10 seconds, and the SET summary are now more prominent, making attack outcomes and current progress faster to understand.

Added support for four languages

Home, Play, About, Results, and PDFs are available in Korean, English, Japanese, and Simplified Chinese. Your selected language is preserved as you move between pages.

Simplified Kiting movement guidance and retries

Instead of fixed movement points, the next position is continuously guided from your current position and required direction. Start and in-play information were reduced, while Results prioritize the key takeaway and let you retry immediately.

Added the About page and PDF saving

The About page explains the site's purpose, POC stages, and independent-project notice. Play results can also be saved as a PDF containing the overall summary and analysis for each SET.